![]() ![]() Now that I have familiarized myself with Blender, and have a working fluid simulator plugin for C4D, I am in good shape to begin A/B testing. I have only scratched the surface, but it is very impressive. Yet Blender seems to be very capable as a 3D program. Many 3D programs are horrifically expensive without student licensing, I could never afford to touch most of the 3D tools I’ve been learning over the years. I am honestly shocked that Blender is a free program. The world is terrifying, and we could all use something sweet. I choose this particular video series because it employs procedurally generated elements, and covers all the basic modeling commands, node handling, and the complete stack of scene construction. A quick look at just the donut from the blender tutorial from Blender Guru. I decided to follow a beginner’s tutorial to get my feet wet. All pivot points positioned in the right spot and oriented properly, textures included. ![]() Materials, objects and textures have unique names. High quality 3d models ready to use for your visualization. Donut I made straight from folliwing Andrew Price’s Blender Guru YouTube tutorial. itsa donut Blender Models, Blender 3d, Blender Tutorial, 3d Modeling, Beignets, Bagel. I needed to become more familiar with the software and interface. A set of donuts in different colors and with different fillings. Doughnut Blenders Donuts Quick Design Graphique. I began following this tutorial, but quickly found myself getting lost. I’ve been emailing back and forth all week, and they finally got a fix for me - SUCCESS! While I waited to sort that out, I decided to give Blender a try. Unfortunately, I ran into a licensing problem with Next Limit’s RealFlow plugin. :) Nothing but respect for Andrew - and love Ian Hubert's Lazy Tutorials. After struggling with Cinema 4D, I decided to use a plugin rather than trying to cludge together some handcrafted fluid simulation. Donut Blender 2.8 Tutorial obviously done purely in good fun. ![]()
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